I have a game where there is no walking and it’s directly controlled. Is there any way to achieve a follow camera or natural handheld feel to simulate the subtle mouse-based camera movement you get in the follow mouse camera settings?( so parallax can look nice etc)Especially if the game is primarily controlled with one button / cycle on theD-pad rather than full directional movement. I wondered if there was a built in option so can work smoothly with action scripts
Thanks
Using Unity 6 on Mac.
Comments
Sorry, I'm not too clear on the situation. Are you looking to add a handheld shake to an otherwise regular GameCamera that rotates slightly with the cursor position?