Is it possible to add audio file in dialog action - conversation- play speech, so that character would be able to speak.
Yes indeed - after using the Speech Manager's "Gather text" operation to scan your game for speech lines, you can then assign audio clips to play when each line is spoken.
A tutorial on this can be found here.
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Yes indeed - after using the Speech Manager's "Gather text" operation to scan your game for speech lines, you can then assign audio clips to play when each line is spoken.
A tutorial on this can be found here.