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Action list editor

Hi Chris

I'm developing a game outside of AC, and I just wanted to ask, did you base the action list editor on something like xnode or did you roll your own?

I want some kind of node based workflow as I'm now so used to actionlists and just wondering where you started with it.

Olly

Comments

  • It started with Googling "How to create draggable windows in Unity Editor"! This was many, many years ago, though - the tutorials I eventually came across will be long gone or outdated by now.

  • edited March 9
    But you did roll your own rather than Google taking you to a framework?
  • edited March 9

    The ActionList Editor's code is my own work, yes.

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