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Version 1.86

A special focus on bugfixes with this release. Many thanks to all those who reported issues!

The main new feature here is the introduction of the Hotspot: Selection parent Action. This can be used to limit selection of Hotspots (and Draggables) to a single chain in the Hierarchy. The intended use-case is for first-person close-ups, where focusing on a single item and its children should be isolated from the wider scene, though I'm sure the ever-creative community will find other uses for it.

This version is also the one used by the updated First-person Primer tutorial video, which will be released shortly!

Full changelog:

Version 1.85.6

Hotspots

  • Added: "Hotspot: Selection parent" Action - use to limit selection to Hotspots and Draggables that are children of a given Transform
  • Changed: Returning null within the OnRequestMenuElementHotspotLabel event will now cancel the Hotspot label's display
  • Fixed: "Hotspot icon size" field not always being correctly used

Input

  • Fixed: Third-person camera's zoom controls not being compatible with Input System
  • Fixed: PickUp's "ZoomMoveable" input not being compatible with Input System
  • Fixed: Input element 'Enter'-linked Buttons being invoked when editing ends, rather than when submitted
  • Fixed: Inventory items sometimes becoming selected when releasing clicks over a Container
  • Fixed: Issues with draggable input

Editor

  • Added: Restart option to the Character Wizard
  • Fixed: Issues with ActionList Editor's search bar when overlaid above an Action
  • Fixed: Character Wizard incorrectly setting the Animation engine of sprite-based 3D characters
  • Fixed: ActionLists auto-created in the Events Editor losing their parameters if renamed before being opened
  • Fixed: Objective state-selection Editor dropdowns not displaying correctly if multiple states have the same name
  • Fixed: "ActionList: Set parameter" Action's "Formula" option not working correctly

Menus

  • Added: Label elements set to display Inventory Properies can now show properties from the selected Document and Objective
  • Added: Additional click options to InventoryBox menu elements that display sub-Objectives
  • Fixed: Conversations displaying incorrectly if skipped during their initial fade-out after clicking

Misc

  • Added: Stretch factor field to Arrow Prompts
  • Fixed: Draggable objects being interactable if their component is disabled
  • Fixed: Remember component default states becoming re-applied to persistent Players upon switching scene
  • Fixed: Speech-skipping issues during post-line delay
  • Fixed: XML documentation tag issues
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