Would it at all be possible to add a fade option to Menu Elements, like the main menus themselves? It'd be nice to have little fades on the menus when buttons are pressed, etc, instead of them just appearing and disappearing as they currently do on active menus.
For example, I have an inventory that allows the player to remove items. As it stands, the items just suddenly disappear, so I thought it might look nice and less jarring if I could add a little subtle fade as the item is removed ![]()
If it can't be done or you don't think it's worth it then no problem ![]()
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With Unity UI-based Menus, this comes as standard - you can configure the Button component's Transition settings to fade between colours (including invisible) when interacted with.
Ah, excellent, I'll look into that, cheers, Chris!