Hi,
I have a few rings, each on a hinge track that are to be dragged and rotated around the center. The drag itself works ok, but at some points, the rings snap strangely and sometimes even starts rotating very fast without moving the cursor. I have tried different transforms for the Track but not found anything that works, I have also tried Maintain Child Transform, but not been successful.
Here are images from the inspector and a video showing some of the rotating issues.
AC 1.85.3
Unity 2022.3.3 5f1
// Magnus
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Comments
Is there any improvement if you change the Track's Movement input setting?
No difference in the strange snapping and spinning. It seems to kick in when the transform Z-value hits zero.
Can you PM me the scene file, along with your game's Managers?