Heya
Any ideas on how to have either a loading screen or slightly delayed transition within Adventure Creator when loading a save game?
Currently when loading a save game, it instantly loads, which is kinda jarring because in my game it will most of the time load to a similar looking scene and would make it hard for the player to know it has loaded a save.
So I just want to add a little delay inbetween loading a save game from the pause menu, like a fade out to black, then maybe a few seconds delay then fade in the load game. Or transition to a loading screen for a few seconds then load the game. Preferably through AC's actionlists or other systems, not custom scripting.
I know there's a "use loading screen" option under settings > scene loading, but that seems to be a transition between loading scenes, not between loading save games.
I have tried playing around with Load > Savelist > Load when click on / Actionlist after loading. If I have "Load when click on" then have an actionlist that fades in and out, it of course loads the save game first then fades out and in. If I turn off "Load when click on" the fade out/in transition actionlist will work, but it doesn't know what save to load so it doesn't load the game.
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If Use loading screen? is checked in the Settings Manager, Scene: Switch Actions will have an additional Bypass loading screen? option that can be used to limit its usage to just loading save files.
With your approach of instead running an ActionList when clicking a file to load: this is possible as well. In your ActionList asset, define an Integer parameter in the Properties panel.
This parameter will be listed in the SavesList menu element, and will then automatically be set to either the clicked save's Index, or ID value, depending on settings.
At the end of your ActionList, you can then use this parameter in the Save: Save or load Action to load the intended slot.
Thanks for that. I tried the "use loading screen" approach.
Scene Switch doesn't have a bypass loading screen option when use loading screen is checked. I even tried reloading Unity.
Could it be because I'm on an older version of AC v1.81.7 (Unity 6.0)?
Also ignoring the bypassing issue, the loading screen was showing between scenes, but not when I loaded a save file.