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Conversation problem in AC 1.85

edited October 22 in Technical Q&A

After upgrading to AC 1.85, I'm having troubles with my "Start Conversation" actions (with "Override options" enabled). The Action is just appearing as running, with the green highlight around it. However, the conversation menu with my dialogue options does not open. If I uncheck "Override options", the conversation menu will appear as expected. Am I doing something wrong, or did something change with the "Override options" function in 1.85?

Perhaps related, I've seen that I occasionally get the following error message in the console:

NullReferenceException: Object reference not set to an instance of an object
AC.ActionConversation.GetNextOutputIndex () (at Assets/AdventureCreator/Scripts/Actions/ActionConversation.cs:179)

Anyone experiencing the same?

Comments

  • Yes, there were changes made to this aspect - though I cannot reproduce the issue.

    What's your exact setup? Are you running this from an ActionList asset, or a Cutscene, and is the Conversation in the scene file?

    The Console message relates to line 179 in AC's ActionConversation script:

    if (parentActionList.IsSkipping)
    

    If you replace with the following, do the issues resolve?

    if (parentActionList && parentActionList.IsSkipping)
    
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