Hello, this might be the strangest issue I've stumbled upon with this asset, but please bear with me - for some reason, it seems that AC's saving system can interfere with the subtitles system and prevent dubbed dialogue from being displayed. Here are the steps to recreate the issue :
-Create a new project and import the AC package with the demo content.
-Use the New Game Wizard to create a simple game with no optional content.
-Create a new scene, add an empty NPC, give him a name and an Audio Source. Create an OnStart cutscene in which the NPC says two separate Dialogue lines.
-Add the scene to your build settings, use the Gather Text function at the bottom of your SpeechManager, and assign an audio file from the demo Resources>Speech folder to the NPC's first line.
-Enter play mode, and you should see that the first dialogue line plays the audio but doesn't have subtitles displayed, and the opposite for the second line.
Now here is where it gets spicy and I can't pinpoint with 100% certainty the root of the issue - here are several things you can try to identify a possible issue with the Saving system or at the very least the Settings Manager :
-Replace all of your custom managers with the demo ones, then only have the Settings and Speech tabs use the demo managers, and then only use the demo Settings manager.
-Switch back to your custom Settings manager and use the "AdventureCreator_Demo" filename, or give the demo manager a different save filename.
-Click on Manage save-game files and delete any existing save profile on both Settings manager.
I must make clear that I got inconsistent results with the two last points - as I made several tries in both my main project and a test one, changing the save filename did lead to different results for the subtitles on some tries, but not everytime. Same for deleting the save profile.
Once again, I know this may sound like a far-fetched issue, but I assure you I've spent a lot of time on this and there has to be something wrong, we should be able to simply combine subtitles and audio in a fresh project. Lastly I had initially made a whole video recording of me reproducing the issue, but I messed up the audio so I ended up just writing this. If you do need me to remake the recording or send a repro package please let me know. Thanks.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
A repro package would be much appreciated, thanks.
What are your AC/Unity versions?
Just sent you a PM with a repro project. I'm using AC 1.84.3 and Unity 6.0.58f2.
For anyone reading this and having the same issue : Chris pointed out that this was because of the Subtitles toggle in the in-game Options menu, which was set to false.