Is there a way to have a sound to play to be parametrized?
Which Action / field, specifically?
The Sound: Play Action's "Sound" field can be overridden with a Game Object parameter, and its "New clip (optional)" field can be overridden with a Unity Object parameter.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Which Action / field, specifically?
The Sound: Play Action's "Sound" field can be overridden with a Game Object parameter, and its "New clip (optional)" field can be overridden with a Unity Object parameter.