Forum rules - please read before posting.

Photoshop overlay on specific layer equiv in Unity

In PS, you can create an overlay layer (e.g. for colour toning, colour shadowing) and set it to apply to ONLY a specific layer. Wondering what is the unity equivalent of this functionality? Or something that does the same thing...

I basically have a semi-transparent coloured shadow layer that I want to affect only certain objects in the scene.

Overlay layer
I

Comments

  • It's a different workflow in Unity. You would need the sprites you wish to affect to have a custom shader that overlays the texture set in their Material.

    This isn't an AC topic, but searching for "Unity 2D overlay shader" should yield results that can help.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.