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Multi display: one for scenes, one touch for controls

Hello,

I want to make a simple gameplay for an exhibition, where children can navigate a camera through a building and do some basic actions in the scenes. The scenes will be on a big projection on a wall. And the controls should be on a touchscreen on a display stand in the middle of the room.

Is this possible with AC ? And if so, how could i start with two displays (one touchscreen, one projection)?

Thanks in advance

Comments

  • Welcome to the community, @OlivierW.

    Working with dual displays is a Unity topic, rather than an AC one. Fortunately, its mainly a case of having a separate Camera for each display, and setting that Camera's "Target Display" field.

    You can find a guide on this topic here:

    So far as AC goes, a "Mobile Joystick" template is available to allow First-person movement on a touch-screen. Sticking with a single-screen setup to test it out, use the New Game Wizard to create a 3D, First Person, Touch Screen game, and you'll be given the option to install this template at the end.

    You can also install this template into any AC game - regardless of settings - by using the New Game Wizard's "Modify existing" option at any time.

    What you could try is to use Display 1 for the AC MainCamera, which handles all of AC's rendering, and place your Mobile Joystick UI in front of a separate Camera that renders to Display 2. I can't guarantee this would be everything you'd need - dual-screens isn't an AC feature - but I'd expect that would get you most of the way there.

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