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Creating Menus on a Computer Screen

Hello,
I am trying to implement a menu on a computer screen that has clickable buttons which loads a new screen. What would be the best way to do this?

Thank you for the help!
Anders

Comments

  • If the Menu looks like the window above, a regular AC menu - linked to Unity UI - should be the way to go.

    Unity UI gives you a lot more control over styling, so your screenshot above could consist of a 2D background monitor, with a UI menu as the popup window.

    For interactivity, you have a couple of options:

    1. Link the UI Buttons to AC Button elements, so that you can control their click reactions with ActionLists. For example, use the Menu: Change state Action to turn on a separate Menu.
    2. Configure the UI Button components within the UI prefab separately from AC, having them instead e.g. control the enabled state of a separate Hierarchy chain within the same UI prefab. You could, in theory, put all of the screens in one UI, as separate children, and enable/disable them as needed.
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