Hey
I want to create a monster that roams back and forth between point A and point B, and starts chasing the player once the player is detected. Is this something that can be done using Adventure Creator alone?
Here’s a simple breakdown of the intended logic:
The monster continuously moves between point A and point B.
There are several hiding spots in the room that the player can use to avoid detection.
When the monster spots the player, it roars first and then begins chasing.
The monster won’t follow the player into the next scene.
Once the monster starts chasing, all hiding spots become disabled.
If the monster catches the player, the Game Over menu is triggered.
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Comments
Another reference
While AC isn't geared towards "AI" in the general sense, simple behaviour such as this is doable with the use of Triggers and Variables.
Thank you very much, Chris. I'll start working on it and let you know once it's finished.