Hi,
I did not find a similar problem on the forum.
I'm creating a title menu based on this guide. Everything works fine, but when I click start a new game and the scene changes, the game remains on pause.
This only happens when I open the options menu in the title menu, for example, and go back to the title menu and then click new game. The same thing happens if you open the load menu before clicking new game.
if I press esc, the scene changes as if I pressed start a new game.
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If you enable the AC Status box at the bottom of the Settings Manager, it'll show debug information in the upper-left corner of the Game window at runtime.
This'll include the game's current state (paused, cutscene mode, etc), as well as any ActionLists that are running. What does it show at the time the issue occurs?
It sounds like there's an ActionList running that should have ended. If the status box lists it, try setting its When running property to Run In Background.
It's worth mentioning, however, that the latest AC release includes a "Title screen" template you can opt to install when running the New Game Wizard. This'll generate the Title menu covered by the tutorial, set up to work with the Options / Load etc menus.
I updated AC to 1.83 version and used TitleScreen template. But problem is still here.
current game state: paused
I don't think that's the case. the previous scene is completed, the inventory menu and inGame are unlocked, and now the OnStart script has started in the new scene
I will describe the process once again: the title Screen starts with the paused state, then if the user clicks start a new game or load, the game starts in the normal state. If the options or load menu is opened at least once in the TitleScreen scene, then when load is pressed, the game will start in the normal state. But when you click start a new game, the state in the next scene will be paused.
I also noticed this feature: when you click start a new game, if the options menu was previously open, then after the current state: cutscene, a titlescreen with a paused state appears briefly.
sorry for bad eng
pics: https://imgur.com/a/GfehXA7
I've followed your steps, but can't reproduce the issues.
This is with the Title Screen and Sample 2D / 3D Scene templates? Have you made any further changes to them beyond the installation?
If you have a test game folder made using the New Game Wizard that has these issues, you can PM it to me along with your Unity version, and I'll take a look.
No, even if you don't make any changes, the problem persists.
I sent the archive by private message