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Problems with 2.5D Cameras

Unity Editor 2022.3.32f1 (Issue occurs with Unity 6 versions too)
AC Version v1.82.5 (Latest)
URP Render Pipeline

I'm trying to follow along with the 2.5D Tutorial in URP.
My issue is with switching between the overlaying Game cameras in the editor.
I found this solution from a few years ago which uses the overlay stack of the Main Camera and a custom URP_25D script.

It works partially now, but it doesn't show me the player or gizmos like the Wharf grid in the editor.

I can see them if I manually add cameras to the stack:

But this becomes a bit tedious and I have to uncheck them otherwise they clutter:

Is there anyway this can be automated or am I missing some settings in the editor?

Thank you!

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