Hi there, wondering please if there's an easier way to have a default audio file play when clicking on hotspots, please?
Currently I'm manually adding in the one-shot sound to be played at the beginning of every hotspot's 'Use' ActionList, which is doing the trick, but it seems a little repetitive and inefficient, so I'm wondering if I'm missed an easier way to do it? I couldn't find any audio settings in the AC's Cursor Editor.
Also, minor gripe, for some Hotspots I set a 'Walk to Marker' in the Hotspot's properties, which works well as a shortcut usually, but needs to be removed if I want to add a 'click' or any other UI sound to the mouse click on the hotspot, because the player will first walk to the marker before the hotspot's action list kicks in (and the click sfx is the first action in the action list) so what results is a very delayed ui 'click' only when the player's reached the marker. I need to remove the 'walk to marker' shortcut in the Inspector, and add it in after the cursor click sfx, in the action list.
Hope that made sense.
Also wondering if it's possible to add a sfx when hovering the cursor over a hotspot, but couldn't find anything like it.
Thank you.
[EDIT: If not possible, I might just forego the ui button-click sound, maybe it's not really the done thing?]
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Use the Events Editor to create "Hotspot / Select" and "Hotspot / Interact" events, which can both be set to run a Sound: Play one-shot Action.
Thank you Chris. I decided to remove the click, was getting a bit much, but nice to know how to do it if I ever wanted to again.