I'm just a beginner in 2D games, so there are some things I don't understand yet. I'm at the motion animation. Unfortunately, every time I start the game, this happens:
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Welcome to the community, @Ziuum.
If you select the NPC's root, you should see their position in the Scene window as they move around. The character's position should be where there feet are.
If the sprite isn't set up like this, make sure the sprite child has a local position of (0,0,0), and - as @BecauseBecause points out - that the sprites have their pivot points around the feet.
As a comparison, the 2D Demo's Brain2D prefab is set up in this way.