Hi everyone!
I´ve been searching for an answer to this for a while now, but I couldn´t find anything. I´m probably overlooking something, so sorry in advance...
I´m working on a 2D point n click game in which subtitles can be skipped via mouse click (In the Speeck manager the boxes for "Display subtitles forever until user skips it?" and "Can skip with mouse clicks?" are checked and everything concerning the character´s speech works fine.
Now, I want to create a cutscene for which I created an extra scene and in which I want narration text to play that cannot be skipped but where every line is displayed for a certain amount of time.
To handle the dialogue in the cutscene as narration only, I didn´t set a speaker and also created an extra "narration" menu based off the "subtitles" menu, so I can alter its appereance. The narration´s appear type is set to manual, so to display text in the cutscene I use Menu: Change state to turn it on.
I tried to work around the fact that the text is displayed until a mouse click input by turning off the menu after the dialogue, but the action list gets stuck displaying the text, because it never goes further than that since you have to skip to the next action by clicking.
Am I overlooking something to change the skipping behaviour for speech and narration seperately?
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