Good evening!
Following the instruction “Interactions 104: Switching scene”, I could not realize even a simple transition.
I have two scenes, the Second one was copied from the First one to remove unnecessary details that burden the game and continue without them.
Following the instructions, I created a Trigger with ActionList/Scene/Switch on the First scene, which through Name
refers to the name of the Second scene.
On the Second scene I placed PlayerStart where in the Name column I specified the name of the First scene.
As a result, when I start the game on the First scene, the Trigger does not react in any way and the transfer does not happen.
Please help me understand what is going wrong?
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Comments
Are both scenes added to Unity's Build Settings, and what is the result of manually running the Trigger by clicking its "Run now" button in the Inspector while in Play Mode?