Hi
Unity 6.0.29f1
AC 1/79.1
I am trying to Use InputSystem integration.
So i downloaded the Package from the Website. They double clicked the Downloaded file and imported the package to AC/Downloads
then i wanted to create an empty object in my first scene to start the process from the readme pdf but noticed i am having a compiler error....
I was trying to solve my gamepad integration with the oldway or default method but noticed i can not go and click in menus or inventory or conversation menus using gamepad and when i can i can not click on my choices in menus.
I noticed When i use Gampad, the mouse still can move the cursor but can not click and select anymore.
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(172,19): error CS0246: The type or namespace name 'TemplateCategory' could not be found (are you missing a using directive or an assembly reference?)
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(53,36): error CS0246: The type or namespace name 'NGWData' could not be found (are you missing a using directive or an assembly reference?)
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(59,24): error CS0115: 'InputSystemTemplate.MeetsDependencyRequirements()': no suitable method found to override
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(171,24): error CS0115: 'InputSystemTemplate.SelectedByDefault': no suitable method found to override
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(172,36): error CS0115: 'InputSystemTemplate.Category': no suitable method found to override
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(173,23): error CS0115: 'InputSystemTemplate.OrderInCategory': no suitable method found to override
Assets\AdventureCreator\Downloads\Input System integration\Scripts\Editor\InputSystemTemplate.cs(174,24): error CS0115: 'InputSystemTemplate.IsExclusiveToCategory': no suitable method found to override
At the End I would like to let the player decide to choose Keyboard/mouse or Just GamePad as controller.
Is it possible to do that? at the moment I see Gamepage nad keyboard work and mouse is out, Or i can also choose to have mouse and keyboard and then Gamepad is out of the game.
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Comments
The downloadable packages rely on the latest AC release - you'll need to use v1.82.1 to do away with the compilation errors.
Otherwise, you can delete its Template script/asset and set the EventSystem prefab manually.
It's not necessary for direct-navigation of Menus, however. See the Manual's "Navigating menus directly" chapter for details on how to achieve this.