I am trying to make a new cursor. I've got the following setup:
The image for the cursor as a cursor type
The label for the cursor is "Examine"
In a hotspot/User Interaction - the new cursor name shows up in dropdown cursor/Icon field
I have assigned a interaction to it
But during runtime the cursor doesn't appear when interacting with the hotspot
Everything works if I use any of the default 3 cursors though.
I can't figure out what's different about my custom cursor that's different than the other 3.
Any advice?
Thanks!
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Comments
Welcome to the community, @TScorpio.
Are you displaying the cursor within your Interaction menu, i.e. as a result of setting your "Interaction method" to "Choose Hotspot Then Interaction" mode?
In this mode, such icons are shown in the Interaction menu - separate from the cursor. If you create a new cursor icon, you'll need to update the Interaction menu to display it.
This is typically just a case of going to the Interaction menu in the Menu Manager and duplicating one of the existing Interaction elements (e.g. "Use") and having it display your new icon instead. If your Menu uses Unity UI, though, you'll also need to update your UI prefab with an additional Button to display it.
If this is all unrelated, and the icon is being used as a cursor, share screenshots of your Settings and Cursor Manager and I'll try to spot what's wrong. Otherwise, if you need any guidance with updating your Interaction menu, share shots of that and I'll see what needs doing.