As per the "Recreating Unity's Adventure Game" video all was going well until @ 18:40 in when you start the game. While mine starts, the player appears but falls right though the floor. I am loving the pace of your videos and thank you for your hard work. John
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This'll occur either if the Player + ground don't have collision, or if the Player doesn't ignore gravity.
The best way to fix this is to avoid checking Is Trigger in the Player's Capsule Collider component, instead of checking it as seen at 13:40.
The Youtube page's pinned comment lists a few tips like this, necessary due to changes in AC/Unity since recording.
thank you! The issue is fixed and ill check the pinned notes! Have a great day.