Hello,
I have an ActionList that works fine when I click on a hotspot. The ActionList also runs successfully when I drag an inventory object onto the hotspot using the "ActionList Run" command. However, after dragging the inventory object, the newly instantiated object appears in the wrong location, not on the hotspot where I dropped it.
Here are the relevant screenshot. Thank you.
Unity: 2022.3.16f1
AC: 1.81.5
https://drive.google.com/file/d/1s701TqVpj2EWu2Uk4e2K_5Mqmje3R7_2/view?usp=drive_link
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Comments
Is the H1_Hotspot parameter being correctly set, and is the prefab's original position set to (0,0,0)?
Try using an Object: Teleport Action afterwards, to spawn the "MassegReciver" parameter to the "H1_Hotspot" parameter.
Yes, the position is set to (0,0,0), so there’s no problem with that. I added the teleport (attached), but it’s still not working. Could I get a bit more detail, please?
https://drive.google.com/file/d/1pter4FA8EeBZrY_FMt6NML2fquglcctr/view?usp=drive_link
The parameters are the wrong way around - set Object to move to MassesReciver, and the Teleport to to Hotspot_H1.