Hello, I wonder if there's a possibility to load just saved variable values? or save variables value to separate slot
I need to show menu of levels on start and it locks/unlocks depend on variables.
But I can't check the values until the saved game is loaded (I use one autosave slot). And the Load Game action will get the player inside the open level and not on the map
While level map state on the load is as it was while the first time loading
Or may be there's some other way to organise game load?
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Global Variables have a Link to field. If you set this to Options Data, its value will be stored as part of the profile/options, which are loaded upon starting the game, and are independent of any save-game files.