Hello,
Always thanks in adavance for the support!
I have different game testers and they are encountering this issue:
Even completely deleting the old build, the new build has persistent save games from the previous ones. (on their local machine)
The AC Editor Setting "Saving" is:
All unchecked but "Order save lists by update time?" and "Use Invariant culture for saving?" which are checked.
Some question:
How can this be avoided?
Is this depending on the AC Editor setting?
Best
Flavio
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Comments
By default, save game files are stored within the game's Application.persistentDataPath folder, which will be separate from your game's installation directory.
You can physically delete these files, but these are linked to the Settings Manager's Save filename field. While testing, you can add a suffix e.g. ("_BetaTest01") to have it use a unique set of saves.
Awesome! Thanks!!!