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Some basic questions for dialogue based game

Hi everyone, I'm new to Adventure Creator and want to ensure I understand what I need to do correctly. I would really appreciate advice from those who are more experienced.

I'm creating a game that consists of two types of scenes: cutscenes and dialogues with multiple-choice options (similar to a messaging app interface), plus cutscenes at the end. That's all.

Is it correct that I need a separate menu in AC Game Studio to create a messenger line UI, move the dialogue interface there, assign buttons for the multiple-choice options, and then use that setup? Or I can use only subtitles and conversation and change their interface? Or did I misunderstand the easiest way?

Also, can you please help with variables?
I want some answers in my dialogue to be recorded and add "+1" to a variable. And the value of this variable determines which cutscene to show at the end. Am I correct in thinking that I should add this value adjustment in the visual editor through variables -> increase By Value -> 1?

Comments

  • Welcome to the community @AlexShlykov.

    Is it correct that I need a separate menu in AC Game Studio to create a messenger line UI, move the dialogue interface there, assign buttons for the multiple-choice options, and then use that setup? Or I can use only subtitles and conversation and change their interface? Or did I misunderstand the easiest way?

    Subtitles and Conversation options are typically placed in their own Menus, so that they can separately be displayed at the correct time (see the "Appear type" property in the default Menus for how this works).

    It is possible to combine both speech text and Conversation options in a single Menu, but you may need a bit of scripting to get things working exactly as you intend.

    If you're looking to create a "messaging system" style UI, however, check out the Chat Log template over on the Downloads page. This provides a ready-made interface that displays all spoken speech text, as well as Conversation options, in one. You may find it easier to start from there and re-style as necessary.

    Otherwise, if you can share more details about your specific intent (screenshots/mockups would be best), I can give more tailored advice on how to go about it.

    I want some answers in my dialogue to be recorded and add "+1" to a variable. And the value of this variable determines which cutscene to show at the end. Am I correct in thinking that I should add this value adjustment in the visual editor through variables -> increase By Value -> 1?

    Variables, too, can be modified through custom script if you prefer - but yes, if you're sticking to AC's ActionList system, that's the correct way to increase an Integer value by a set amount.

  • @ChrisIceBox
    First of all, I want to say a huge thank you for Adventure Creator—it's an amazing tool that's worth every dollar! It saves so much time, and I'm absolutely thrilled with it!

    And thank you so much for the tips on the Chat Log, I'll experiment with it—it seems like exactly what I need!

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