Hi, I wanted to ask if there is an option to allow players to walk around a scene with point-and-click controls using any cursor option. You can do this with the inventory cursor so wanting to do that for when players are using the USE/PICK/LOOK AT options to help improve the QOL in my game.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
It may be that a simple custom script can handle this. The exact method, however, would be based on your settings.
Could you share a screenshot of your Settings Manager's "Interface" panel, as well as your AC/Unity versions?
on Unity 2020.3.45f1 using version 1.75.4 of AC toolkit
https://imgur.com/a/9v3KQaX
You can attach this script (AnyCursorWalk.cs) to your scene to get this behaviour:
This requires the latest AC version, however. If you can't upgrade your project, import the latest release from the Package Manager into a new project, and copy over the PlayerMovement script's ProcessPointAndClick function into your own project's copy.