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2nd Player Character not spawning on the marker (3D)

New quirk happening, not sure why but my 2nd player character is not spawning on the marker I made for them, but for some reason now they spawn on the _Navigation - _Paths position. Any ideas how to get them back to spawn on the marker I made. This is the opening scene of the game. Thanks

Comments

  • How is the Player being spawned in the scene? Via their "Start data" as set in the Player section of the Settings Manager, or through the Player: Teleport inactive Action?

    A Player should always be spawned in at a PlayerStart - they should only teleport to a Path if you've used a Character: Move along Path Action with Teleport to start? checked.

    If you can share screenshots of your settings and scene objects, I can try to spot what the issue is.

  • Thanks Chris, i think I had fixed it. Also changed the whole scene and both characters don't start playable there now. Quick question I should start another post for probably, but is there a way to disable an interaction after it's been played. I don't want to disable the entire hotspot, just one of the 2 options I have on it for interactions (I want to keep the "Look At", but disable the "Talk To"). Thanks again, and thanks for a great assset.

  • Yes - the Hotspot: Change interaction Action can enable and disable individual interactions.

  • Great! Thank you Chris!

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