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Conversation options are not being marked as "already used" after selection

After selecting an option in a conversation, the image for that option does not change colors.

I am using unity UI. Within my "conversation" menu, each DialogueList is mapped to a single FixedOptionID button.

Then the button is linked to my UI. I can tell things are linked up correctly because when I speak to them in-game, the dialogue options corresponds correctly to the right choice, and if I check "auto-disable when chosen" for said option, it will disappear after I select that option, as expected.

Despite this the color does not change after selection. What's going on here?

https://imgur.com/a/Cwsit3k

Comments

  • Looks like the "Mark chosen" option isn't currently compatibly with the "Fixed Option ID" setting. I'll address this - apologies for the trouble, and thanks for the bug report.

  • Perfect, let me know when the fix is in!

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