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Request: Add change asset list in Hotspot: Change Interaction

Hi

In the Hotspot: Change Interaction action it would be great if I could change the asset list assigned to the interactions within a hotspot.

That is, if the Use interaction of a hotspot is set to "My Use Action List", it would be great to be able to change the asset list for the Use interaction "My Other Use Action List" as part of a workflow.

This would allow you to easily change the action lists based on variables etc. I can factor this in within an action list by checking the variable, and creating a new process path, and I could disable one hotspot and enable a new hotspot, but being able to change the action list feels like a nice alternative solution.

Just a thought.

Olly

Comments

  • Such a change wouldn't get stored in save-games, whereas I try to generally keep changes made through Actions as such.

    The intended way to handle this situation is to create two Interactions of the same type (e.g. "Use"), disable one by default, and then use a pair of Hotspot: Change interaction Actions to enable it / disable the other.

    Changing the ActionList could be done via a custom Action, however. You can access a Hotspot interaction's ActionList field with:

    myHotspot.GetFirstUseButton ().interaction = myActionList;
    
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