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[Solved] Animating scenes (2d sprites)

edited April 2014 in Technical Q&A
Hi.

I did manage to add animations to my character but i cant figure out (at this stage im a bit confused all together) how to add place based animation. What i mean is that : we got a window, i got frame by frame opening of this window as transparent png files . I  made them sprite. And now what?

This is one of those things i did'nt see coming and im sure really  so any help or explanation is welcome. Thank you

Alright, i got it figured out.

Basicly, we have to create a sprite prefab. Add animation and animation controller in it. later on, fill animation with our desired sprites , adjust frame number. include Sprite prefab in setGeometry , locate it in composition and voila! You have an animation.
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