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RPG Stats

Hi,

I would like to know what the approach could be to include a character stats system with Adventure Creator, as well as to integrate stats into objects that would affect the character's stats once equipped.
Is it entirely custom scripts that can be link to AC somehow, or AC can handle it itself ?
Thank you very much.

Comments

  • It'll depend on your needs, but a mix of both may be the best approach.

    You can create Variables - either Global, or on a Variables component attached to the Player - to keep track of various stats.

    Similarly, properties can also be defined in the Inventory Manager so that stats can also be associated with items.

    What you can then do is have a simple script that adds up the various stat values of your current Inventory, and adds them onto your Player's stats.

    An example of this technique can be found in the "Equipment system" package over on the Downloads page.

  • Great thanks Chris ! I'm gonna check it out

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