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Nav Mesh disruption gets worse as the game goes on

Any reason why my player is getting more stuck in navmeshes the longer the game goes on? (same settings for nav mesh in each scene)

See settings here

https://www.dropbox.com/scl/fi/1pzdfztgzy7jwsotax8va/NavMesh.png?rlkey=pu58cgz1gpquhtw24fz47h0lo&dl=0

Comments

  • I see the settings, but not the issue. You'll need to provide details of what the problem is.

  • So as the game plays out, 60 % in to the game, the player starts getting stuck more and more in nav meshes that previosuly would not have been a problem, and by stuck I mean, snimating left position and right position over and over until I click elsewhere in th emesh or on a hotspot to get the player out of the loop

  • Is the character moving left/right while animating this way, or are they stationary? It may be a Player animation issue, rather that NavMesh-related.

    Share a video of the issue, as well as details of your Player and their Animator while this occurs.

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