Hey fellas,
I'm making my custom action that require some frame to be finished, but i don't want to wait my action to be finished first to continue to next action.
So it's work like Camera:Switch action, which is game can continue executing the next action without waiting the Switch transition to be finished.
I already added 'return defaultPauseTime' to keep executing the function, but i dunno how to keep executing it while running the next action.
Here's my code
https://imgur.com/a/KMeoigM
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Comments
Actions run independently of one another - its the ActionList itself that determines when each of them get run.
To have two Actions run at the same time, branch them both off an ActionList: Run in parallel Action.