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Npc's Hotspot menu activation

edited February 26 in Technical Q&A

Is there a way so the NPC's hotspot only appear when player's forward and NPC's forward are in certain angle ?
So the Player can't interact with NPC's hotspot while behind him (This is for first person and third person game)
Is AC's already provide this functionality?

Comments

  • "Player Vicinity" Hotspot detection allows you to limit interactivity to Hotspots that lie within the boundary of a Trigger attached to the Player. A tutorial can be found here.

    It's also possible to require the Player to be in a specific position by assigning an "Interactive boundary" to a Hotspot - but this only accounts for position, and not rotation.

  • Thank's @ChrisIceBox ,
    I keep using Mouse Over detection but now with "interactive boundary" addition,
    I also changed Hotspot layer to another layer so it wouldn't interrupted by the interactive boundary

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