To train myself I've been reproducing the same steps several times in AC. Namely : Create an empty game, add a dummy character (no mesh, no sprite) and move it around.
For example, one of my attempts was here and it worked (apart from the "retro-style movement" and the need for moving the capsule collider higher up) :
Now, I find myself doing it one more time, thinking "piece of cake!".
And it doesn't work: I click, and the character doesn't move.
It's literally 50 seconds worth of setup.
What did I forget this time?
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Comments
Make sure you put your floor on the NavMesh layer and try again. The floor needs to be on this layer to receive clicks.
A text tutorial on Unity Navigation pathfinding can be found here.
Why are you using Sprites Unity in a 3D Game? Is this a 2D game or a 3D game?
Lots of 3D games use sprites (think Knights and Bikes, or Don't Starve).