Hi Chris, so, can you help me change the below script so the action list can be inserted NOT from the scene?
using UnityEngine;
using System.Collections;
using AC;
public class RunActionListOnWalk : MonoBehaviour
{
public ActionList myActionList;
void Awake()
{
}
void Start()
{
}
private void Update()
{
if (KickStarter.player.IsMovingAlongPath())
{
myActionList.Interact ();
}
}
}
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Comments
Replace
ActionList
withActionListAsset
.Thanks!