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Update single screenshot to rendertexture using custom message

Hi there,

I'm trying to take in-game images and replace rendertextures with still frames.

I have a rendertexture set up & linked to a disabled camera. Calling Render in an actionlist by sending a custom message to the camera object doesn't seem to work.

There's probably some very obvious step I'm missing here (beginner coder).

Thanks for the help.

Comments

  • Try using the Object: Call event Action instead of Object: Send message - and use it to invoke the Camera's Render function directly.

  • Thanks, Call Event worked!

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