Hi there,
I'm trying to take in-game images and replace rendertextures with still frames.
I have a rendertexture set up & linked to a disabled camera. Calling Render in an actionlist by sending a custom message to the camera object doesn't seem to work.
There's probably some very obvious step I'm missing here (beginner coder).
Thanks for the help.
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Comments
Try using the Object: Call event Action instead of Object: Send message - and use it to invoke the Camera's Render function directly.
Thanks, Call Event worked!