I don't use timers a lot because I got used to using looping actionlists instead, but I decided to give them a try and I think it'd be really useful if we could see the active timers on the AC Status debug box! Another suggestion would be an action to check whether a timer is active, to go along with the "Start" and "Stop" options.
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Thanks, I'll give these some thought.
I've added a "Variable: Check Timer" Action to the wiki here:
https://adventure-creator.fandom.com/wiki/Check_if_a_Timer_is_running
For the status: I'll see about adding this in an update. Know that you can also currently check if a Timer is running by viewing it in the Variables Manager at runtime.