Hi
Just wondering if there are any assets or curves that are premade specifically for character movement. For example. i want to set off a cutscene where the camera turns around but i rather that just a standard rotation it moves like a person, suprised. slowly hurt. etc...
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You mention the camera - is this for a first-person game?
If you're switching camera, you can use the Camera: Switch Action's "Custom Curve" option to control the switch's movement using an animation curve. A series of such Actions could then be made - each one placed in their own ActionList asset - and then called as necessary using the ActionList: Set parameter Action.
Or are you looking to physically rotate the Player (which'll be the case if you're turning sideways in first-person)? Custom scripting would currently be necessary, although it should be possible to update the Character: Face object Action with this feature. I'll look into this.
Hi Yes. First Person.
I wasn't planning on using a separate camera but i can do, it will be a cutscene so thats possible.
but also wanted preset curves. im not a particular good animator so was wondering if there was any presets for movements. even random things.
Like i have a gate falling over at one point and i tried adding rotaing action and used a custom curve but it doesn't look quite right.
Preset animation curves can be assigned, and created, at the bottom of the Curve editor window. Click the cog icon in the lower left to access them. This is more of a Unity topic rather than an AC one, though.
Using the Object: Transform Action as you are is probably the easiest way to animate such movement, though, as it simplifies the rotation into a single curve. You'll still need to play with the curve's shape, but only one. Once you have it looking right, you can make it a preset to use elsewhere.
A custom Action to turn a character using a pre-defined curve can be found here:
https://adventure-creator.fandom.com/wiki/Turn_characters_along_a_pre-defined_curve