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Avoide showing InteractionsMenu on selected Hotspots

Hi

In Unity 2020.3.30f1 with ACv1.79.1 in a 3D direct game:

I'm using a hotspot on hover script to manage mesh deformation animations on game objects via action lists. Additionally, I'm utilizing highlight scripts on these objects. However, I want to disable interaction menus for these hotspots without affecting the animations.

I attempted to turn off the menu within the OnMouseover ActionList, but it seems that the ActionList may not run before the hotspot script itself.

Settings:

  • Trigger interaction by releasing click
  • Close interaction by: Cursor leaves menu

Hotspot Detection Method: Mouseover
Display hotspot icon: Only when highlighting

Menu Properties:

  • Unity UI Prefab
  • Appear Type: on Interaction

Any hints or helps, please?

Comments

  • You can check Single 'Use' interaction? in a Hotspot's Inspector to have it be a "one-click" Hotspot.

    When clicked, this causes it to runs its first-enabled Use interaction instantly without first bringing up the Interaction menu.

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