Hi!
I want to have an VideoClip to play fullscreen when i touch the NPC´s Trigger.
(To create a Horror game stylr "Kill animation")
But i dont know how i should hide/disable the clip first, so that i later can use the engine-Play movie clip to start the animation with the trigger´s actionlist?
RawImage
https://imgur.com/PnAHGAp
RawImage INSPECTOR
https://imgur.com/vVaNaaK
VideoPlayer INSPECTOR
https://imgur.com/SmqZQKv
Video output (render texture)
https://imgur.com/PbXzz0w
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Comments
If the video is part of a Menu, do you want to hide the entire Menu until this time - or just the RawImage?
If the entire Menu, set its Appear type to Manual, uncheck Enabled on start?, and use the Menu: Change state Action to turn it on.
If just the RawImage, link it to a Graphic element in the Menu Manager, uncheck Is visible, and use the Menu: Change state Action to show the element.
Ok, thank you.
The second option i think.
If i could have a meny called "Video Menu" for example with different graphics each containing a video (per different type of monster kill) which i could then activate separatly depending on what monster that "kills/gets" the player...
Did i completely missunderstand your instructions or am i going in the right direction ?
Video, how it looks right now,
https://imgur.com/6LAIwJn
Raw image inspector
https://imgur.com/ha9WgjJ
Video player inspector (unsure of the settings i should have in this setup)
https://imgur.com/wla06IU
Video Menu, with a videographic
https://imgur.com/N3gMci5
(I didn´t expect playing a video would be the most confusing part about making this game )
Looks OK from what I can see - but since you're not playing the video on awake, you need to separate command it to play at the correct time. You can do this with an Engine: Play movie clip Action after Menu: Change state Actions to both turn on the Menu and show the Element.
If the video is to be played full-screen, with no other elements overlayed while doing so, you don't need a Menu or Render Texture. Setting the Video Player's Render Mode to Camera Near Plane is enough. Place it in the scene and use the Engine: Play movie clip Action to play it.