Hi all,
This is my first 2D unity game (usually deal with mechanim 3d) so I'm a bit stuck on how to make the 2d animations work using Adventure Creator's NPC component. They move around randomly but they are stuck on the idle animation no matter where they go (default state I guess).
I took some screenshots but I'm not sure what is relevant, hopefully this is it?
https://imgur.com/a/vX7Wvde
Thanks so much for any help, I'm completely stuck lol
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Comments
How characters animate is based on their "Animation engine" option. For 2D characters, the main options are Sprites Unity (the default), and Sprites Unity Complex.
Essentially, Sprites Unity works by naming convention (playing e.g. Walk_R automatically if the character walks right), while Sprites Unity Complex works by affecting parameters in your Animator (e.g. setting "MoveSpeed" to 1 when they move).
See the Manual's "Character animation" chapter for full details on both.