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Main Camera fov locked at 60 degrees

What is controlling the fov on the main camera?
I have looked through many settings but cant find anything.

Comments

  • The MainCamera takes its values - rotation, position, and FOV - from the GameCamera it's currenty attached to, i.e. the one set by the Camera: Switch Action, or the Scene Manager's Default Camera field.

    If you're using First Person, however, then the MainCamera attaches itself to the First Person Camera that's inside your Player's hierarchy.

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