Hi
I have a custom action that plays an animation on the player, along with some other stuff. All is working fine. However I want to present a float field that causes every action after my custom action to Wait, just like the Engine:Wait action built in to AC.
I've tried changing the return value but that seems to affect the time before which my custom action runs. Is there a way to put a delay AFTER my custom action has run but before the next one runs?
Olly
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Comments
Use this pattern in the Action's Run function to have it perform its intended purpose before waiting: