Is it possible to use Actionlist Parameters to turn on different menus? The Menu: Change State action does not recognize the Game Object type, it does recognize the String type, but it does not seem to work when I set the menu name via Actionlist : Run : Set Parameters.
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The "Menu: Change state" Action accepts String parameters to represent the name of the Menu to affect.
The "ActionList: Run" Action should work with all parameter types - if it's not working, share your AC/Unity versions, as well as screenshots of the ActionLists involved, and I'll try to spot what's going on.
Thanks, now I know that the Menu: Change state are supposed to accept string values, let me do some fault finding first. I'll provide more details if I can't find the issue.