Hi, I'm trying to set up a tint map, but I can't get it to work.
Instead of the tint map I get an opaque pink shape.
This is the tutorial I am following.
https://adventurecreator.org/tutorials/working-tint-maps
And here is my configuration.
https://pasteboard.co/iQkV8S5DYprg.jpg
Unity 2021.3.4f1
AC 1.75.3
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Comments
Pink typically indicates an invalid material/shader. What render pipeline are you using, and what shader does the TintMap object's "Default-Material" use?
Quick note: Tint Maps were introduced long before Unity's 2D URP. URP brings with it a lot of 2D lighting tools, that generally supersede the TintMap feature.