HI Chris, I am using addressables for my game. However, when I turn on a translated language, the audio does not play, it just throws up the subtitles for a millisecond. Is there something else I need to do when using addressables to ensure this works?
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Are you looking to use separate speech audio for each language, or just the original regardless of language?
Check your Console at the time - does it report anything related?
Let's see your Speech Manager in full, as well as a typical line from the "Gathered lines" panel.
Hi Chris, yes original audio regardless of languages. Console shows this:
Also see gathered text image here:
https://www.dropbox.com/scl/fo/k6qd1zkenpbvveb1yxqdq/h?rlkey=wr6te34uhbxe0opw3qtlf3tzm&dl=0
Uncheck Speech audio can be translated? if it's all to use the original audio.