Hello there,
I set up a path for my NPC butterfly.
I want it to fly along the path from right to left, then reappear at the beginning of the path on the right side and repeat.
For now I have the following issues:
1.) After finishing the path, the butterfly moves to the beginning instead of appearing at the start of the path.
2.) Whenever it reaches a node, something happens and it seems to change the z position or something, making it jump around weirdly, instead of moving smoothly.
Here's a recording of the result:
Here is the setup of the path (for now I added only 2 nodes beside the origin point):
I start the path movement in the actionlist on start of the scene:
How could I achieve the results I want?
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Comments
Set the Path type to Forward, and then assign the Cutscene with the above Action in the Cutscene on reach field of the last node in the Path's Inspector.
For the z-position issue, check that the bird's sprite child has a local position of (0,0,0).
Thanks. (I posted in the other thread by accident.)